- Sonic Origins Review
- Sonic Origins – Before You Buy
- Sonic Origins Nintendo Switch Review – Is It Worth it?
- Sonic Origins Review – The Final Verdict
- Sonic Origins – The Digital Foundry Tech Review – Good… But Should Have Been Great
- Sonic Origins: Definitive or Disaster?
- Sonic Origins Review – Noisy Pixel
Sonic Origins Review
[Music],this is dave klein reading for heidi,kemps,theres no denying the appeal of classic,sonic the 16-bit sonic games are some of,the most memorable and influential,platformers around no matter what,happens with modern day sonic the old,games remain as wondrous and as exciting,as ever a sort of gaming comfort food,you can keep coming back to for years on,end its no surprise then that sega has,re-released the classic sonic games many,many times over in various compiled and,standalone forms sonic origins is the,latest such compilation with its main,selling point being that the games have,been completely rebuilt by many of the,staff behind the beloved sonic mania and,while the games remain as delightful as,ever the package as a whole feels a,little disappointing sonic origins,contains four technically five since,sonic 3 and sonic and knuckles were sold,separately classic sonic games from the,16-bit era the original sonic the,hedgehog sonic cd sonic 2 and the,combined sonic 3 and knuckles rather,than the emulation most re-releases,utilize each of the games have been,rebuilt in a new engine to play almost,exactly like their original versions,though with various quality of life,improvements added sonic 1 for example,has a spin dash and fixes the infamous,instant kill spike bug while sonic 2,adds a new level the mythical hidden,palace zone and sonic 3 and knuckles has,touched up sprite animation for its,cinematics and the supersonic,transformation and so on in addition,characters who might not have been,playable in the original releases also,are made available such as tales and,sonic cd and knuckles in sonic 1.,knuckles still isnt in sonics tv,likely because his playstyle really,doesnt match the way that games levels,flow,most of the original visuals and music,remain intact though some of sonic 3s,music long theorized of the involvement,of michael jackson by the way has been,changed likely for legal reasons all of,the games have a new anniversary mode,that increases the viewing area to 16×9,as opposed to the original 4×3 aspect,ratio and removes the lives counter you,can still die of course but youll just,respawn at the last checkpoint making,the threat of a looming game overmoved,coins can be collected within the games,from power-up monitors getting lots of,rings and clearing special stages you,can then spend these coins to unlock,extras in sonic origins museum or retry,when you fail to get the chaos emerald,in a special stage its a great feature,for sonic 1 and sonic cd where,opportunities to enter and clear a,special stage are quite limited less so,for sonic 2 and sonic 3 knuckles where,opportunities are more plentiful and you,can then blaze through the rest of the,game as supersonic if you prefer the,old-fashioned handling of lives and,special stages however you can choose to,play the games in classic mode instead,complete with the original 4×3 aspect,ratio while still keeping all of the,various additions and touch-ups,every game now has brand new and,exceptionally well done animation,sequences in its opening and endings as,well as an unlockable mirror mode which,flips the levels to run right to left a,boss rush and a story mode that allows,you to play all of the games in sequence,as one big sonic adventure finally,mission mode sees you attempting various,challenging tasks in modified classic,stages to earn coins there are some very,fun and creative missions but sonic,veterans will likely blow through them,all really quickly and the only way to,get more of the hard missions is to fork,over cash for some day one dlc,not that you really need more missions,to earn coins as completing all the base,missions will give you a treasure trove,of coins with which you can unlock,practically all of the museum content,easily leaving you to sit on the rest of,your earnings with practically nothing,to use them on the museum content is,rather disappointing in general theres,a lot of concept art thats already been,seen in other sonic titles and,collections classic music remixes that,have appeared in other games like super,smash brothers sonic generations and,even the recent sonic forces and,animatics of the new intro and outro,sequences it feels like there could have,been a lot more where are all the,commercials and weird sonic media we,havent seen since sonic jam way back on,the saturn for example its not just the,extras that feel a bit lacking either,sonic origins has some puzzling issues,and omissions that you wouldnt expect,in a retro compilation of this caliber,theres no save state slash reload,functionality nor are there any screen,filters that can help smooth the pixels,into a nice crt-like look there is one,anti-aliasing screen option that makes,the screen look like its been smeared,with petroleum jelly,but thats it the sound balance seems,wonky at times too with the bass sound,level a bit muffled while certain sound,effects and sequences are way too loud,in comparison its also disappointing,that playing with the traditional life,system limits you to 4×3 aspect ratio,similarly oversights like wallpaper,options for 4×3 being locked behind paid,dlc and needing to replace standalone,sonic cd in order to unlock all of the,stages for time attack even when the,game has been completed in story mode,are a dampener on the experience,dont get me wrong the games remain,excellent and the painstaking dedication,to recreating the complex levels and,gimmick interactions of the various,sonic titles is wonderful to behold it,warms this aged sonic fans heart to see,the faux rotation of special stages and,assorted stage objects made much more,smooth to see super sonic get new design,accurate animation frames instead of,reusing a bunch of those belonging to,regular sonic and to finally have a,dedicated super button in sonic 3 and,knuckles so i can transform only when i,really want to,and the long lost hidden palazzone,brought to life by the talented hands,that created the fantastic levels of,sonic mania is like my childhood,imagination made manifest its a,gorgeous stage filled with sleek curves,and glowing gemstones providing a,delightful mix of unique enemies and,gimmicks that give it a personality of,its own along with a very clever boss,design at the end but even the,recreations of the games themselves have,some issues with strange bugs that,werent present in the originals partner,tails in sonic 2 has a bad habit of,getting stuck in places and trying,desperately to reach you for a very long,time before his flyback to sonic routine,kicks in leading the stages filled with,the obnoxious background noise of,constant jumping and spin dashing,[Music],some of the transitions in sonic 3,knuckles dont quite work right i got,stuck at the transition to sandopolis 2,and could only proceed after pressing,the option button,and sometimes the death slash respawn,checkpoint system in sonic 3 knuckles,feels really off ive had multiple,instances where i die and not respond at,the stage start rather than a checkpoint,id touch or respond with a shield,intact after pit or crushing death and,even seen a good chunk of his stages,checkpoints marked as touch before i,even encountered them in terms of dlc,for an additional cost you can get a,bunch of hard missions some extra,wallpapers for use in classic mode,additional music and decorative extras,and camera angles on the menu screens,given the relative death of unlockable,extras charging money for these features,leaves a sour taste in my mouth with so,many coins im not using these feel,perfect for including as unlocks i can,earn through normal gameplay,instead its available at an extra fee,to bolster an already unsatisfying,offering i know a lot of my problems,with sonic origins sound like nitpicks,but i adore these games and i want to,see them restored and presented with joy,and reverence as the masterpieces they,are,not tainted with frivolous dlc that,should be unlockables and lackluster,presentation sonic origins comes close,to being the definitiveSonic Origins – Before You Buy
(logo beeps),- [Falcon] Hey, welcome back,to another episode of Before You Buy,,the show where we give you some straight up gameplay,and first impressions on the latest games releasing.,Today, we are looking at “Sonic Origins.”,And hi, folks, Im Falcon.,This is a collection of four, kind of five,,classic Sonic games from the Sega Genesis.,Theyve been rereleased so many times,that it is hard to count,,but what makes this collection different,is were finally getting all of these games,,including “Sonic 3″/”Sonic & Knuckles”,in a fully widescreen format,,which, I mean, thats probably reason enough to buy it,for a lot of Sonic fans, especially ones like myself,who played those games as a kid,and returns to them pretty often.,But again, considering theyve been rereleased so many times,at, frankly, much lower price points,,other people might need a little more convincing.,Now, there is a ton of fun to be had with “Sonic Origins.”,Theres a couple of strange choices,and a few annoying things,,and youll have to deal with those,,but for the most part, it is a good collection.,So lets get the basics out of the way.,”Sonic Origins” contains remastered versions,of “Sonic the Hedgehog,” “Sonic the Hedgehog 2,”,”Sonic CD,” and “Sonic 3 & Knuckles,”,which is technically two games,,but one used a lock-on cartridge,and you could connect them together,,and they were originally planned all to be “Sonic 3,”,but they split the development,,so, A, they would have two products to sell,,and, B, so that they could work on two deadlines,instead of one deadline.,But none of that really matters.,All these games have been remastered with the Retro Engine,,meaning that this is not emulation.,Theyre new versions of classic games,running on an engine created by Christian Whitehead,that was used to make “Sonic Mania,” and because of that,,the basic gameplay is pretty much at its absolute best.,Its unaltered.,If you played the games way back in the day,,youre not gonna be shocked or surprised by any moment.,Everything runs exactly like it did back then,,except better.,Youre still mostly running fast.,Youre still hopping and bopping on enemies,,collecting power-ups, fighting bosses,,classic platformer stuff.,Ill give a short review of each game later,,cause there are minor differences between them,,but lets just focus on the widescreen aspect for now.,It probably doesnt sound like a big deal,,but with Sonic games, it makes a huge difference.,Youre going fast,,so having a little extra screen real estate,to see whats coming just feels a lot better,,almost as if thats how it was supposed to be played,,like as if it was designed for Sonic to be smaller,on the screen and for you to see more ahead of you.,Theres no real way to know,if thats how the idea worked out in anybodys head,a long time ago, but man, does it work good on widescreen.,Its easily the biggest improvement,and what makes the “Sonic Origins” collection,the definitive way to play these games.,The collection gives you a few different ways to play,,and this is where the strange choices,make their appearance.,So you can either go through all the games in a row,with Story Mode, play them individually in Anniversary Mode,,or go back and play them the way they originally appeared,,with four-by-three aspect ratio in Classic Mode.,Now, on top of having widescreen,,the Anniversary and Story modes,also take a modernizing step forward and remove lives.,Instead, you earn coins that can be used to unlock stuff,in the museum or to try again if you fail in a bonus stage,,stuff that makes these games a lot more user friendly.,For special stages in “Sonic 1,”,it was difficult to get into them,to even have the chance to earn a Chaos Emerald,,but now, assuming that you have coins,,you have the ability to restart these if you dont get it.,And you get a coin in the exact same way,you got an extra life.,Before, you either found it in a monitor,or you got 100 rings, and its great.,Heres the odd choice I was talking about.,If you wanna play the game with lives and with widescreen,,you cant do that.,Youd think youd be able to choose,how to play Classic mode,,like whether its in 16:9 or 4:3,,but you cant, And that feels very unusual.,Its not a big deal because Im thinking most people,are probably going to want to play without lives anyways,,but for those who want the classic experience,but also want it in 16:9,,its not possible, at least not yet.,I suspect some vocal minority might make a stink about it,,and it may get patched in.,Well see, but I find myself enjoying the coin version.,Now, the controls are really responsive,,physics are accurate to the original games,,and everything plays exactly how you remember it.,I know these games like the back of my hand.,I know what you need to do to get certain results.,And all of that stuff still happens exactly the same.,But if you are new to these games,,theres a very heavy emphasis on momentum,,and it can take a little getting used to,,but all in all, these games are great to play.,One cool feature that they added is, A,,you can spin-dash in “Sonic 1,”,which was something theyve added to it,in previous re-releases, but even better,,the drop dash from “Sonic Mania”,has been added to all of the games,,so you can jump into a spin dash whenever you want,,and it just makes this game so much smoother.,Every single one of these titles plays better,with the drop dash.,It was such a fantastic addition to “Sonic Mania,”,and it basically belongs in these games at this point.,Its a huge update to the classic Sonic formula,,and what I like is,if they do decide to do any further 2D Sonic games,,it pretty much says,,hey, were gonna put this in every Sonic game,like this from now on, and Im excited for that.,Now, before we get too in-depth with the games themselves,,I do wanna talk about the general presentation.,Its great.,The 3D islands on the menus are charming,,and the new animated intros from Tyson Hess,are beyond fantastic.,They look very much like the old “Sonic CD” intro,,except way, way nicer looking.,But on top of the Classic, Story, and Anniversary modes,,you get a couple of other options on the main menu.,Theres a boss rush.,Theres Blue Spheres where you can play the bonus game,that booted up when you put any non-Sonic games,into “Sonic & Knuckles,” which is a neat little bonus,,but I doubt theres anyone whos dying to play it.,Its nice that its there, but I mean,,Id have to get pretty bored to want to do Blue Spheres.,What would really matter here is if the games hold up.,And for games that are now nearly 30 years old,,they hold up, mostly.,Theres obviously still tons to like about them,,but the first game is the roughest.,Level design, boss design, its all a little more archaic,than everything else in the collection.,Theres certain things that will remind you more of Mario,,because obviously,,that was the definitive platforming experience at the time,,and it has had influence over every platformer,thats ever existed, so you see more slow platforming,and a few things that are gonna remind you very much,of how a dungeon works in Mario, especially in Marble Zone.,But Id particularly like to mention a massive improvement,on the Labyrinth Zone in the first game,,which was a level that just performed like absolute crap.,The engine couldnt handle whatever it was,they were trying to do, and there was so much slowdown,,and none of that is here because theres no reason for it.,Theres no technical limitation.,Its not built on that old engine anymore.,Its built on a new engine,,and its so nice to play that level without the slowdown.,Its still kind of clunky,,but it just feels a million times better.,Now, “Sonic 2” is an instant classic.,Theres not a lot more to say about it.,Tails is a really fun addition.,The level design really leans into the speed aspect,of the game.,Its all very good, and they kind of figured out,what was fun about a Sonic game here.,Theres all these exhilarating sections,where you can really go al
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Sonic Origins Nintendo Switch Review – Is It Worth it?
hello felix from nintendo live here and,today were here to review sonic origins,for the nintendo switch,but these words are not going to be mine,since this review was written by the,wonderful mitch vogel but it was,reworked into this video by me,[Music],one particularly bright spot in sonics,recent history was the release of sonic,mania,one part sequel and another part,reimagining the 2d classics the retro,revival proved to be one of the best,rated and best-selling sonic projects in,recent years,in the frankly baffling absence of a,true follow-up to sonic mania sega has,instead opted to look to that games,inspiration for sonics latest 2d,release billed as sonic origins this,collection presents all the original,four sonic games including the rarely,re-released sonic 3 and knuckles in an,enhanced widescreen format with a new,option to treat all the 2d entries as,they were all one big game,the end result is well exactly what,youd expect all these classic sonic,games look better than ever with their,new presentation and some small quality,of life updates but those of you whove,already run through green health zone,more times than you can count well you,might be left wishing for a little bit,more,clearly the main draw of the package is,the original 16-bit platformers and,were happy to report that each of these,remain tremendously fun,theres a good reason why so many sonic,fans remember these games so fondly and,thats because these games really got,what sonic was all about no overwrought,stories and bizarre self-insert,characters here just a blue hedgehog who,fights an evil mustache man to save a,bunch of animals and eventually,the world,theres a clear maturation to be,observed with each release here the,original sonic the hedgehog presented a,rougher but cohesive version of the high,speed momentum based platforming and,each game that followed took the games,in new directions with interesting new,ideas,sonic cd for example focused more on,exploration and tied with the time,travel mechanic which saw you visiting,the past to alter the future meanwhile,sonic 3 and knuckles included elemental,shields which gave sonic new moves the,level design slowly became more refined,too over time with sonic 3 and knuckles,representing a near-perfect realization,of a mixture between blazing fast,flowing level design and slower more,measured platforming parts,everyone probably has their reasons why,one game was better or worse than the,other but the point here is that its,very hard to go wrong with any of these,releases even the first game which feels,a little simplistic by comparison,handles like a dream and provides plenty,of thrills plus there is an option to,experience all these games as one,continues experience complete with some,cute animated cutscenes and this helps,sidestep any issues you might have with,the short length of each individual,entry,none of these games are more than 5,hours they are 30 year old 2d,platformers after all but playing them,back to back as one big game makes for,an interesting and surprising cohesive,experience,each game can be played in either,classic mode where each title is,displayed in its original aspect ratio,or anniversary mode which is arguably,the main draw here anniversary mode,retro fits each title with modern,improvements like widescreen support,sonics drop dash move from sonic mania,and the option to play as other,characters like tails and knuckles in,the games they didnt originally feature,in,the new features dont do much to change,the core experience these are remasters,not remakes but we thought they did a,good job of presenting these classics in,the best light possible,new to this collection is mission mode,which contains a couple of dozen,bite-sized challenges for each game,this will have you doing things like,clearing a certain portion of a stage,while defeating a given number of foes,or surviving a level with only one ring,and the speed in which you must meet,these objectives determines what rank,you get,higher ranks will earn you more coins,giving you some incentive to meet the,narrow requirements to convert an s rank,and these coins are not to be confused,with rings though nothing revolutionary,we enjoyed the rapid-fire structure of,these missions they often cause you to,think about a level in a way you,wouldnt normally and later demands you,to pull off some advanced tricks to,finish them on time,additionally there is a boss mode and a,mirror mode to fool around with,the former tasks of running a gauntlet,of bosses with no or some rings and,three lives and the latter simply,mirrors the levels,both are welcome inclusions and good for,mixing things up but feel a little,shallow once youve adjusted to their,gimmicks,using the coins earned from across all,the modes you can then go into the,games museum to spend them on,soundtracks pieces of concept art and,brief videos and animation from across,sonics history,although it feels like the museum,portion is a little light on content we,appreciated having something that ties,together your progress across all four,games theres a nice sense of,accomplishment to slowly unlocking and,filling out the museums collection a,welcome addition to an already rewarding,experience of playing each game,one thing that we think best mentioning,is that pleasant note may be sonic,origins simply represents yet another,re-release of these classic sonic games,and a rather expensive one at that aside,from sonic 3 and knuckles weve seen,most of these classic sonic games,released in some form on virtually every,gaming platform over the last several,years some of them are even available on,switch multiple times in fact via other,re-releases and services,the point here is that this is a great,collection for anyone out there who,hasnt played these classic sonic games,and is looking for worthwhile entry,point but wed encourage those of you,whove already played these games to,death to take a beat and ask if its,really worth it if the answer is yes,then take a second beat to ask if its,not worth waiting for a sale,theres very little about this release,that easily validates at double dip its,simply all the old sonic games featuring,some nice but in the end inessential,modern tweaks,we feel it also must be said that,theres a lingering sense that this,collection could have been so much more,the four games on offer here are,certainly well presented and enjoyable,but something like sonics pinball sonic,3d blast might have helped to justify,the 40 price tag,what about save states or a rewind,feature like many other classic,collections why isnt there an option to,play sonic 3 and sonic and knuckles,separately well we dont know,also the replacement of several sonic,3s audio tracks which infamously,featured contributions from michael,jackson is another sticking point if you,adore these originals especially when,sega is building this as the ultimate,way to play them,the new tracks arent terrible they,arent really new either but theyre not,the bangers we remember from the 90s,then theres also the mata that features,like hard emissions in mission mode and,some screen borders in classic mode are,gated behind dlc that sega wants you to,buy separately from the base release,we dont want to be too quick to judge a,release based on what isnt instead of,what it is but it feels like sega is,being a bit tight fisted with this one,its fine for what it is but it feels,more like a 20 game than a 40 one,in conclusion sonic origins is simply,more of the same which is both its,greatest strength but also weakness on,one hand its a near definitive way to,experience four stone cold classics that,represent some of the highest peaks of,sonics career on the other most of,these games are already readily,available and there arent really that,many new features or additions to,justify buying them again,if you dont have a reliable or,convenient way of playing these games,now or this is genuinely your first time,playing through them then wed say t
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Sonic Origins Review – The Final Verdict
Sonic Origins – The Digital Foundry Tech Review – Good… But Should Have Been Great
Sonic Origins: Definitive or Disaster?
Life comes at you pretty fast.,This Sonic Origins video review was originally going to be very different. However, an aunt ,that lives in town was in the middle of trying to sell her house, which included holding a bit of a ,perpetual yard sale for a few weeks while she got rid of some clutter in preparation. Unfortunately, ,being the only family member in town that lacked a real 9-to-5 job, it fell on me to ,help her move heavy furniture and help deal with customers. Thats not necessarily a complaint, ,as I had some of my Moms stuff I needed to sell off. But it did mean I spent weeks and weeks ,baking in the summer heat, and I live in a desert, and it was during an unprecedented heatwave.,By the time I got home every evening, ,it meant I had very little energy left to work on the video, and it really slowed things down.,I managed to get about 75% done on the original version of this video, when Sega released a ,patch for Sonic Origins. Given that close to half of my video was talking about specific ,problems Id encountered while playing, and the patch itself was pretty significant, ,it seemed like a better idea to just throw that whole video out and start over from scratch.,I almost just canceled the review entirely, but after my previous Sonic Origins video, ,I figured we deserved some kind of closure on my thoughts about ,the finished game. Though let me tell you, maybe I should have canceled it, ,because I fought against writers block really hard having to rewrite this entire script.,If youre curious about the original version of this video from pre-patch, ,I got far enough along in production that I have a full length voice over track, ,which I will be posting up for patreon donors to listen to. Consider it sort of a lost episode.,So now that the game has been patched, where does that leave us with Sonic Origins?,Well, at the very least, I suppose I should probably formally introduce what it is. Sonic ,Origins is the latest in a long line of many different Sonic game collections that ,bundle the main 16-bit Sonic games into one package. Those games being Sonic the Hedgehog, ,from 1991, Sonic 2 from 1992, Sonic CD from 1993, and Sonic 3 & Knuckles from 1994.,But Sonic Origins is different. Most other collections of these games use something ,called “emulation,” which attempts to simulate how these games played on their original hardware. If ,youve seen my previous Sonic Origins video, then you know all about emulation. Emulation ,can be a pretty good substitute to pulling out an old console, but rarely is it perfect. ,Most Sonic collections were plagued with emulation problems related to ,inaccurate sound, input latency, or slowdown, just to name a few.,Sonic Origins doesnt use emulation. Rather than simulate a Sega Genesis, ,all of these games have been rebuilt from the ground up in something called Retro Engine. ,Its a special coding framework focused on creating accurate, ,retro-style games with modern enhancements. As such, these Retro Engine versions of these ,Sonic games come with a number of new features that arent easily possible with emulation.,These include basic enhancements like 16:9 wide screen visuals, ,the total elimination of latency and slowdown, and higher quality sound. Or, ,at least, higher quality in theory. More on that in a bit.,Remaking these games in Retro Engine also allows for brand new modes and features, ,as well. All games feature both Classic and enhanced Anniversary modes, ,as well as a boss rush and a brand new Mirror Mode, ,which tasks you with playing through every level in the game with the scrolling flipped.,It also makes inserting new content very easy. Not only does Sonic 2 contain a rebuilt version ,of the long lost Hidden Palace Zone level, but a brand new Mission Mode remixes elements from ,all four games, giving you a long list of simple challenges to complete in new, ,but familiar scenarios. Perfect for the Sonic fan that just cant get enough classic Sonic.,And since youre working directly with raw source code, in theory it means greater ,standardization across all four games. Get to play as Knuckles in Sonic 3? Well, ,now you can also play as Knuckles in Sonic 2 and, for the first time, ,even Sonic 1, complete with all-new areas designed around his abilities. ,Some games even get a special “Knuckles and Tails” mode, where Tails follows Knuckles instead. The ,Drop Dash from Sonic Mania has also been added as well, usable in any games Anniversary mode, ,and you can even use Sonic Manias version of the airlift ability in any game with Tails.,And theres even a brand new Story Mode, which ties all four games together into one, long, ,continuous narrative, complete with new animated cutscenes.,Sonic Origins had the potential to be the definitive way to play Sonics legacy games, ,backed up by the fact that these remakes were created by some of the development ,team that eventually went on to do Sonic Mania later on down the line.,Thats because the Retro Engine itself was the co-creation of Christian Whitehead and ,Simon Thomley, aka “Taxman” and “Stealth.” The pair have become legends in the Sonic community, ,and it was their nearly ten-year-old remakes of Sonic CD, Sonic 1, ,and Sonic 2 that eventually gave us Sonic Mania in 2017.,The problem was, a lot of these Retro Engine remakes were trapped on mobile phones. ,For years, fans begged Sega to release ports for console and PC, but their cries fell on deaf ears. ,Sega was more content to pump out cheaper, easier retro game compilations, ,using questionably emulated versions of the Genesis games.,Sonic Origins was a chance to finally set things right. To not just re-release the Genesis Sonic ,games yet again, but to improve upon them, to create the ultimate collection of Sonics history.,But reality is a harsh mistress.,Sonic has had many collections over the last 30 years. Most of them are pretty basic, ,but there was one that stood head and shoulders above all else: ,Sonic Jam for the Sega Saturn. It was part of what Sega was calling “Project Sonic”. Ysee, ,despite Sonic the Hedgehogs explosive success in America and Europe in the 1990s, his games were ,nowhere near as popular in Japan. With Project Sonic, Sega hoped to raise awareness in their ,home country, and they started by bundling all of the Genesis Sonic games into one package.,But Sonic Jam contained more than just Sonic games, it was a whole museum of Sonics legacy ,up to that point. You could discover cheat codes, view character profiles, and listen to music. ,But there were three features that really defined Sonic Jam: first was the 3D Sonic World, ,where we were offered our first glimpse of what a polygonal Sonic game might look and play like.,Second of all was the history section, offering a rundown of every major event ,in the Sonic franchise from 1990 through 1996. What it lacked in depth it made up for in scope; ,everything from game releases to major marketing campaigns were mentioned, ,even including oddities like the naming of the “Sonic Hedgehog” genetic protein in 1993.,Lastly was the theater section, containing a wealth of rare and interesting Sonic-related ,video content. Almost all of these focused on content exclusive to Japan, ,and to an American like myself, this was a treasure trove. It showed me a ,side of Sonic Id never seen before, opening my eyes to a different world.,And the games were pretty good too! Since the Saturn wasnt powerful ,enough to emulate a Genesis, these were probably native ports — some ,of the few Sonic ever received. And just like with Sonic Origins and Retro Engine, ,this allowed them to add new modes, like Easy Mode, and add the SpinDash to Sonic 1.,The only downside is that since the Saturn could not replicate the FM synthesis found ,on the Genesis, all of the sounds and music had to be stored
Sonic Origins Review – Noisy Pixel