Master the Ultimate D&D Character Creation

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Master the Ultimate D&D Character Creation

Table of Contents:

  1. Introduction
  2. Rolling Ability Scores
  3. Choosing a Race and Class
  4. Understanding Racial and Class Abilities
  5. Selecting Feats and Skills
  6. Equipping your Character
  7. Understanding Armor Class and Attack Calculations
  8. Leveling Up and Gaining Abilities
  9. Pros and Cons of Dungeons & Dragons 3rd Edition
  10. Conclusion


In this article, we will delve into the world of Dungeons & Dragons 3rd Edition (or 3.5) character creation. We will cover everything from rolling ability scores to selecting feats and skills. Whether you are a seasoned player or new to the game, this guide will provide you with valuable insights on how to build a powerful and engaging character. So, grab your dice and let's embark on this epic adventure together.

Rolling Ability Scores

To start creating your character, you will need to roll ability scores. In 3rd Edition, the standard method is rolling 4d6 and discarding the lowest result. These scores determine your character's strengths and weaknesses. For example, a roll of 16 for Strength, 14 for Dexterity, 13 for Constitution, 10 for Intelligence, 15 for Wisdom, and 8 for Charisma would give you a well-rounded character. You can then assign these scores to the abilities of your choosing.

Choosing a Race and Class

Next, you'll need to select a race and class for your character. In 3rd Edition, the race options include human, dwarf, elf, gnome, half-elf, half-orc, and halfling. Each race provides different ability score adjustments, usually with a plus two to one ability and a minus two to another. As for classes, there are several options such as barbarian, bard, cleric, druid, fighter, monk, paladin, ranger, rogue, sorcerer, and wizard. These classes offer different abilities, skills, and playstyles.

Understanding Racial and Class Abilities

In 3rd Edition, racial and class restrictions are no longer a major concern. You can choose any combination of race and class, as long as they don't have alignment restrictions. Races now have favored classes, which are particularly useful in multi-classing. For example, a gnome barbarian is possible as long as they are non-lawful. Understanding the abilities and limitations of your chosen race and class is crucial to building an effective character.

Selecting Feats and Skills

Feats are special abilities that enhance your character's capabilities. At first level, your character gets one feat. Popular choices include Dodge, Improved Grapple, or Stunning Fist for monks. As you level up, you gain additional feats, allowing you to diversify your character's abilities. Skills, on the other hand, represent your character's training and expertise. You gain skill points equal to 4 plus your intelligence modifier per level, which can be used to buy ranks in various skills.

Equipping Your Character

Equipment plays an essential role in your character's success. As a monk, you won't need armor or weapons since you rely on your unarmed strikes. However, picking up some shuriken for ranged attacks and other adventuring essentials is a wise choice. The weight of your equipment should also be within your character's carrying capacity to avoid penalties.

Understanding Armor Class and Attack Calculations

Armor Class (AC) determines how hard it is to hit your character. In 3rd Edition, AC is calculated by adding 10 to your dexterity modifier and any armor or shield bonuses. Monks, when not wearing armor, can also add their wisdom modifier to AC. Other AC variations include touch AC, which excludes armor, and flat-footed AC, which excludes dexterity modifiers. Knowing your AC and attack calculations is crucial for skirmishes and combat encounters.

Leveling Up and Gaining Abilities

As your character progresses, you'll gain levels and additional abilities. At each level, you will receive hit dice, saving throw bonuses, additional feats, and class-specific features. For example, at level 2, a monk gains an additional hit die, increased base attack bonuses, and the evasion ability. Leveling up offers more opportunities to customize and strengthen your character.

Pros and Cons of Dungeons & Dragons 3rd Edition

Dungeons & Dragons 3rd Edition introduced significant changes to the game mechanics, making it more streamlined and cohesive. It offers a plethora of options for character creation, allowing players to build unique and diverse characters. However, the abundance of choices can be overwhelming for some players, and balancing character abilities can be challenging. Nevertheless, with proper understanding and planning, 3rd Edition provides a rich and immersive gameplay experience.


Creating a Dungeons & Dragons 3rd Edition character is an exciting and rewarding process. By carefully selecting ability scores, race, and class, and making informed choices regarding feats, skills, and equipment, you can craft a character that fits your playstyle. It's important to understand the mechanics behind AC and attack calculations and to level up strategically to gain additional abilities. With practice and creativity, you'll be ready to embark on epic adventures in the world of Dungeons & Dragons.


  • Step-by-step guide on creating a Dungeons & Dragons 3rd Edition character
  • Detailed explanations of rolling ability scores, selecting race and class, and choosing feats and skills
  • Tips on equipping your character and understanding armor class and attack calculations
  • Insights on leveling up and gaining new abilities
  • Pros and cons of Dungeons & Dragons 3rd Edition's game mechanics
  • Engaging and informative content aimed at both experienced and new players


Q: Can I multi-class in Dungeons & Dragons 3rd Edition? A: Yes, multi-classing is possible in 3rd Edition. It allows you to combine different classes, gaining abilities and features from each. However, it requires careful consideration and planning to ensure cohesion and effectiveness.

Q: What are the advantages of playing a monk in Dungeons & Dragons 3rd Edition? A: Monks in 3rd Edition have unique abilities such as increased unarmed strike damage, evasion, and stunning fist. They also have a high level of mobility and are proficient in several saving throws. However, monks have limitations in terms of armor and weapon usage.

Q: How does the race and class combination affect character abilities in Dungeons & Dragons 3rd Edition? A: In 3rd Edition, race and class combinations provide different ability score adjustments and racial abilities. It's important to choose a combination that complements your desired playstyle and character concept. The favored class for each race can also impact multi-classing options.

Q: What is the significance of feats and skills in Dungeons & Dragons 3rd Edition? A: Feats are special abilities that enhance your character's capabilities, such as improved combat maneuvers or spellcasting abilities. Skills represent your character's training and proficiency in various areas. Both feats and skills contribute to the overall versatility and effectiveness of your character.

Q: How does leveling up work in Dungeons & Dragons 3rd Edition? A: When your character gains a level, you receive additional hit points, saving throw bonuses, and sometimes new abilities or spells. Leveling up allows your character to grow stronger and gain access to new options and features. It's an exciting milestone in character progression.

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