Create Stunning Graphs with A4E Tutorial

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Create Stunning Graphs with A4E Tutorial

Table of Contents:

  1. Introduction
  2. Understanding the Graph Generator
    1. Selecting the Data Source
    2. Choosing the Data Grouping
    3. Deciding the Data Columns
  3. Analyzing PvP Ship Kills in High Sec
    1. Selecting the Crest Killed Data Source
    2. Grouping the Data by Security Sector
    3. Analyzing Ship Kills in High Sec
    4. Examining the Impact of Ascension Release
  4. Understanding Averaging and Smoothing of Graphs
    1. Exploring Averaging Options
    2. Comparing Smoothed and Non-Smoothed Graphs
  5. Analyzing Ship Kills in High Sec by Region
    1. Grouping the Data by Location
    2. Ranking the Top Five Regions for PvP Kills
    3. Understanding the Distribution of Kills in High Sec
  6. Exploring Set Kill Board Data for More Details
    1. Analyzing Ship Types Destroyed
    2. Limiting the Analysis to Forge Region and Ships Only
    3. Comparing Ship Classes based on Count and Value
  7. Investigating Gate Jumps in High Sec
    1. Analyzing Gate Jumps by Security Sector
    2. Identifying the Busiest Security Sector for Gate Jumps
  8. Exploring Average Value of Pod Kills
    1. Analyzing Pod Kills by Security Sector
    2. Comparing Average Pod Value in High Sec, Low Sec, and Null Sec
  9. Conclusion
  10. FAQs

Introduction

Welcome to this guide on how to use the graph generator for kills and jumps available on the Atom for Eve website. In this guide, I will walk you through the process of using the graph generator and explain the different options and functionalities it offers. By understanding how to utilize this tool effectively, you will be able to analyze various aspects of kills and jumps in the game EVE Online.

Understanding the Graph Generator

The graph generator is a powerful tool that allows players to visualize and analyze data related to kills and jumps in EVE Online. By inputting specific parameters, you can generate graphs that provide insights into various aspects of these activities.

Selecting the Data Source

The first step in using the graph generator is selecting the appropriate data source. The two available options are "Crest Killed" and "Set Kill Board". The "Crest Killed" data source is the most accurate, as it registers each and every kill in the game. On the other hand, the "Set Kill Board" data source covers about one-third of the kills in EVE Online and should be used with caution.

Choosing the Data Grouping

Once you've selected the data source, you need to decide how you want to group the data. The available options include security sector, location, and ship type. Grouping the data allows you to analyze kills and jumps based on different categories, providing a deeper understanding of the game's dynamics.

Deciding the Data Columns

After selecting the data grouping, you can choose the specific data columns you want to include in the graph. For example, you can analyze ship kills, pod kills, or NPC kills. The choice of data columns depends on the specific insights you are seeking and the questions you want to answer.

Analyzing PvP Ship Kills in High Sec

To demonstrate the functionality of the graph generator, let's analyze the distribution of PvP ship kills in high sec.

Selecting the Crest Killed Data Source

As we want accurate data, we will select the "Crest Killed" data source for our analysis.

Grouping the Data by Security Sector

To determine which security sector has the highest number of kills, we will group the data by security sector.

Analyzing Ship Kills in High Sec

Now that we have selected the appropriate data source and grouping, we can analyze ship kills in high sec. By generating a graph, we can visually see the number of ships killed per day and observe any trends or patterns.

Examining the Impact of Ascension Release

By analyzing the graph, we can observe the impact of the Ascension release on PvP ship kills in high sec. The graph shows a significant increase in kills since the release, indicating a shift in the game's dynamics.

Understanding Averaging and Smoothing of Graphs

Averaging and smoothing of graphs can provide a clearer picture of the data and help eliminate fluctuations caused by daily activity patterns.

Exploring Averaging Options

The graph generator offers the option to average data over a specific time period. By selecting a higher averaging factor, you can obtain a smoother graph that reflects the overall trend.

Comparing Smoothed and Non-Smoothed Graphs

To demonstrate the impact of averaging, we can compare a smoothed graph with a non-smoothed graph. The non-smoothed graph will exhibit more fluctuation, while the smoothed graph will provide a clearer picture of the overall trend.

Analyzing Ship Kills in High Sec by Region

Now let's shift our focus to analyzing ship kills in high sec by region. This will help us identify the regions where the majority of the action is taking place.

Grouping the Data by Location

To analyze ship kills by region, we need to group the data by location.

Ranking the Top Five Regions for PvP Kills

By generating a graph, we can rank the top five regions for PvP kills in high sec. This ranking will provide insights into the regions with the highest levels of activity.

Understanding the Distribution of Kills in High Sec

Analyzing the graph will allow us to see the distribution of kills in high sec and determine the regions where the majority of the action is happening.

Exploring Set Kill Board Data for More Details

To gain more detailed information about kills, you can utilize the "Set Kill Board" data source. This data source provides additional insights into ship types destroyed and their respective values.

Analyzing Ship Types Destroyed

By selecting the "Ship" data column in the "Set Kill Board" data source, we can analyze the different types of ships that have been destroyed.

Limiting the Analysis to Forge Region and Ships Only

To narrow down our analysis, we can limit the data to the Forge region and ship kills only. This will provide a more focused view of the ship types destroyed in this specific region.

Comparing Ship Classes based on Count and Value

By generating a graph, we can compare different ship classes based on their count and value. This analysis will help us understand which ship classes are most frequently destroyed and which ones have the highest value.

Investigating Gate Jumps in High Sec

In addition to ship kills, the graph generator also allows us to analyze gate jumps in high sec. This can provide insights into the most active security sectors in terms of gate jumps.

Analyzing Gate Jumps by Security Sector

By grouping the data by security sector and selecting the appropriate data columns, we can analyze the distribution of gate jumps in high sec.

Identifying the Busiest Security Sector for Gate Jumps

By examining the graph, we can identify the security sector with the highest number of gate jumps. This will give us an indication of where the most activity is happening in terms of gate jumps.

Exploring Average Value of Pod Kills

To further understand the dynamics of pod kills, we can analyze the average value of pods destroyed. This will help us determine if there are any significant differences in pod values across different security sectors.

Analyzing Pod Kills by Security Sector

By grouping the data by security sector and selecting the appropriate data columns, we can analyze the average value of pod kills in different security sectors.

Comparing Average Pod Value in High Sec, Low Sec, and Null Sec

By examining the graph, we can compare the average pod values in high sec, low sec, and null sec. This comparison will provide insights into the variations in pod values across these security sectors.

Conclusion

In conclusion, the graph generator on the Atom for Eve website is a valuable tool for analyzing kills and jumps in EVE Online. By utilizing its various options and functionalities, players can gain insights into different aspects of gameplay and make informed decisions. Whether you're interested in ship kills, gate jumps, or pod kills, the graph generator provides a visual representation of the data to help you better understand the game's dynamics.

FAQs

  1. How accurate is the data provided by the graph generator? The "Crest Killed" data source is the most accurate, as it registers each and every kill in the game. However, the "Set Kill Board" data source covers only about one-third of the kills in EVE Online, so it should be used with caution.

  2. Can I customize the parameters and save them for future reference? Yes, you can customize the parameters and save the URL generated by the graph generator. By doing so, you can access the same graph with all its parameters at a later time.

  3. Can I analyze other aspects of gameplay, such as gate jumps or pod kills? Yes, the graph generator allows you to analyze gate jumps and pod kills. By selecting the appropriate data columns and grouping options, you can gain insights into these aspects of gameplay.

  4. How long does it take to generate a graph? The generation time of a graph depends on various factors, such as the data source, the size of the data set, and the selected parameters. While some graphs may generate quickly, others, especially those utilizing the "Set Kill Board" data source, may take several minutes to generate.

  5. Are there any limitations to the graph generator? While the graph generator offers a wide range of functionalities, it may not cover all possible graphing scenarios. If you encounter a specific need or have suggestions for additional features, you can reach out to the developer to consider implementing them in future updates.

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